Below is a non-exhaustive list of relevant questions to be explored in the Contest.
How to minimize the amount of data that is collected, especially data types that might be considered sensitive, such as biometrics and human-computer nteraction.
How to enable privacy-protective data uses, and adopt limits on processing data.
How to give users transparency and control over their data.
How to define and respect private/intimate spaces when using AR/VR devices.
How to protect and respect the privacy of bystanders when using AR/VR devices.
How to enhance security in the processing of data.
How can we proactively anticipate unwanted or inappropriate interactions in AR/VR, especially for the groups of people who might be considered more vulnerable, such as women and children.
How to provide age-appropriate experiences and contents to minors.
How to provide parents and guardians with meaningful control and oversight over their children’s online activities.
How to improve users’ comfort and physical safety during the use of AR/VR devices.
How to give people tools to take action or get help if they see or encounter something online that they are not comfortable with.
What mitigations can be put in place to reduce the trauma experienced as a result of the immersive and multisensory nature of AR/VR?
How can human moderation be done in a scalable and sustainable manner in AR/VR?
How to increase accessibility of AR/VR devices and of immersive experiences, including accessibility to the disabled, the underprivileged, the underrepresented and the underserved groups.
How to provide AR/VR experiences that reflect the diversity of people in the physical world, such as people of different races, ethnicities, ages, genders, disabilities, beliefs, and cultures.
How to enable creators and consumers to participate equally in the metaverse in a wider variety of languages and reach people in the farthest corners of the globe.
How might XR technologies enable greater inclusion and equity of society, such as by enabling social workers or non-profit NGOs to reach underserved populations and by enhancing political participation of marginalized communities.
How to increase interoperability of different metaverse platforms and core technologies.